Tight macro shot of two interlocking rusty iron pirate hooks, high-contrast chiaroscuro lighting, deep charcoal and sepia tones, atmospheric digital painting
Tight macro shot of two interlocking rusty iron pirate hooks, high-contrast chiaroscuro lighting, deep charcoal and sepia tones, atmospheric digital painting
PIRATE PACT

Two developers. One engine. No compromises.

We compile on Linux, forge in Godot, and build gritty, historically-textured games. We reject publisher committees to keep our code clean and our designs raw.

Gritty low-light workspace shot of two game developers working at wooden desks, single-source warm monitor glow, deep shadows, high-contrast chiaroscuro
Gritty low-light workspace shot of two game developers working at wooden desks, single-source warm monitor glow, deep shadows, high-contrast chiaroscuro
THE PACT

Two desks, zero committees

We are a two-person studio bound by a single pact: build games with raw, hand-carved mechanics that we want to play. We reject publisher bloat to keep our pipeline lean, our tools open-source, and our vision sharp.

Our code is compiled on Linux, our assets are forged in the dark, and we ship only when the friction feels exactly right.

VALENTWARE LEGACY

The archives

Before the pact, we forged our skills under a different moniker. These early titles laid the foundation for our uncompromising approach to game design, proving our dedication to mechanics-first interactive experiences.

MEDIA ASSETS

Media kit

Find high-resolution assets, studio logos, and our full biography. For interviews or inquiries, reach out directly to our shared inbox. We respond to all press requests within forty-eight hours.

ahoy@piratepact.com

Press Kit (ZIP)

Logo & Assets

Studio Bio

Screenshots, key art, and studio facts.

Vector hooks logo and branding elements.

Full history and developer bios.

Download ZIP (14 MB)

Download PNG/SVG (4 MB)

Download PDF (1 MB)